contained(GEE_Geometry *) | GEE_Containment | [virtual] |
contains(const VEE_Vector3 &)=0 | GEE_Containment | [pure virtual] |
GEE_Bounded() | GEE_Bounded | [inline] |
GEE_Containment() | GEE_Containment | [inline] |
getBoundingBox(VEE_BoundingBox *)=0 | GEE_Bounded | [pure virtual] |
intersects(const GEE_SimpleTriangle &)=0 | GEE_Containment | [pure virtual] |
~GEE_Bounded() | GEE_Bounded | [inline, virtual] |
~GEE_Containment() | GEE_Containment | [inline, virtual] |