GEE_LineVertex3D(const VEE_Vector3 &location=VEE_Vector3ZERO, const VEE_Vector4 &rgba=VEE_Vector4ONE, bool continues=true) | GEE_LineVertex3D | [inline] |
m_continues | GEE_LineVertex3D | |
m_location | GEE_LineVertex3D | |
m_mixture | GEE_LineVertex3D | |
m_rgba | GEE_LineVertex3D | |
read(GEE_Io *) | GEE_LineVertex3D | |
write(GEE_Io *) | GEE_LineVertex3D |