calculateAdjacency() | Mesh | |
calculateBoundingBox() | Mesh | |
calculateCurvature() | Mesh | |
calculateNormals() | Mesh | |
clear(int newVertices, int newTriangles) | Mesh | |
copy(const Mesh &m) | Mesh | |
DisplacementFunc typedef | Mesh | |
duplicateVertices() | Mesh | |
get1Neighbourhood(int ver, int &valence, bool &boundary, int &left, int &right) const | Mesh | |
get1NeighbourhoodPolygons(int ver) const | Mesh | |
getBoundingBoxMax() const | Mesh | [inline] |
getBoundingBoxMin() const | Mesh | [inline] |
getBoundingRadius() const | Mesh | [inline] |
getEdge(int i) | Mesh | [inline] |
getEdgeCount() const | Mesh | [inline] |
getEdges() | Mesh | [inline] |
getSurface(int i) | Mesh | [inline] |
getSurfaceCount() const | Mesh | [inline] |
getSurfaces() | Mesh | [inline] |
getTriangle(int i) | Mesh | [inline] |
getTriangleCount() const | Mesh | [inline] |
getTriangles() | Mesh | [inline] |
getVertex(int i) | Mesh | [inline] |
getVertexCount() const | Mesh | [inline] |
getVertices() | Mesh | [inline] |
interpolateTangents(float stddev) | Mesh | |
load(const char *fileName) | Mesh | |
loadLW5() | Mesh | [protected] |
loadLW6() | Mesh | [protected] |
m_adjacencyCalculated | Mesh | [protected] |
m_ambiguousNeighbours | Mesh | [protected] |
m_boundingBoxMax | Mesh | [protected] |
m_boundingBoxMin | Mesh | [protected] |
m_boundingRadius | Mesh | [protected] |
m_edges | Mesh | [protected] |
m_fileend | Mesh | [protected, static] |
m_filename | Mesh | [protected] |
m_fileptr | Mesh | [protected, static] |
m_nextchunkptr | Mesh | [protected, static] |
m_nextsubchunkptr | Mesh | [protected, static] |
m_readptr | Mesh | [protected, static] |
m_surfaces | Mesh | [protected] |
m_triangles | Mesh | [protected] |
m_vertices | Mesh | [protected] |
m_writeptr | Mesh | [protected, static] |
Mesh() | Mesh | |
Mesh(int vertices, int triangles) | Mesh | |
Mesh(const char *fileName) | Mesh | |
Mesh(const Mesh &m) | Mesh | |
readCOL12() | Mesh | [protected] |
readF4() | Mesh | [protected] |
readI1() | Mesh | [protected] |
readI2() | Mesh | [protected] |
readI4() | Mesh | [protected] |
readID4() | Mesh | [protected] |
readS0() | Mesh | [protected] |
readU1() | Mesh | [protected] |
readU2() | Mesh | [protected] |
readU4() | Mesh | [protected] |
readVEC12() | Mesh | [protected] |
readVX() | Mesh | [protected] |
recalculateAdjacency() | Mesh | |
save(const char *fileName) | Mesh | |
saveLW6() | Mesh | [protected] |
setParametrization() | Mesh | |
silhouette(std::vector< int > &lines, const Matrix4x3 &objectToWorldMatrix, const Vector3 &cameraInWorld) | Mesh | |
singleSurfaceVertices() | Mesh | |
subdivide(int n, DisplacementFunc *displacement=NULL) | Mesh | |
writeCOL12(const Vector3 &c) | Mesh | [protected] |
writeF4(float f) | Mesh | [protected] |
writeI1(signed char i) | Mesh | [protected] |
writeI2(signed short i) | Mesh | [protected] |
writeI4(int i) | Mesh | [protected] |
writeID4(unsigned int i) | Mesh | [protected] |
writeS0(const char *s) | Mesh | [protected] |
writeU1(unsigned char i) | Mesh | [protected] |
writeU2(unsigned short i) | Mesh | [protected] |
writeU4(unsigned int i) | Mesh | [protected] |
writeVEC12(const Vector3 &v) | Mesh | [protected] |
writeVX(unsigned int v) | Mesh | [protected] |
~Mesh() | Mesh | |