det() const | VECTORMATRIX::Matrix2x3 | [inline] |
getColumn(int i) const | VECTORMATRIX::Matrix2x3 | [inline] |
getRotation() const | VECTORMATRIX::Matrix2x3 | [inline] |
getRow(int i) const | VECTORMATRIX::Matrix2x3 | [inline] |
getTranslation() const | VECTORMATRIX::Matrix2x3 | [inline] |
identity() | VECTORMATRIX::Matrix2x3 | [inline] |
invert() | VECTORMATRIX::Matrix2x3 | |
Matrix2x3() | VECTORMATRIX::Matrix2x3 | [inline] |
Matrix2x3(const Matrix2 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
Matrix2x3(const Matrix2x3 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
Matrix2x3(T m00, T m01, T m02, T m10, T m11, T m12) | VECTORMATRIX::Matrix2x3 | [inline] |
multiply(const Matrix2x3 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
operator *=(T f) | VECTORMATRIX::Matrix2x3 | [inline] |
operator+=(const Matrix2x3 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
operator-() const | VECTORMATRIX::Matrix2x3 | [inline] |
operator-=(const Matrix2x3 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
operator=(const Matrix2x3 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
operator[](int i) | VECTORMATRIX::Matrix2x3 | [inline] |
operator[](int i) const | VECTORMATRIX::Matrix2x3 | [inline] |
rotate(T radians) | VECTORMATRIX::Matrix2x3 | |
scale(const Vector2 &v) | VECTORMATRIX::Matrix2x3 | [inline] |
set(T m00, T m01, T m02, T m10, T m11, T m12) | VECTORMATRIX::Matrix2x3 | [inline] |
setColumn(int i, const Vector2 &v) | VECTORMATRIX::Matrix2x3 | [inline] |
setRotation(const Matrix2 &m) | VECTORMATRIX::Matrix2x3 | [inline] |
setRow(int i, const Vector3 &v) | VECTORMATRIX::Matrix2x3 | [inline] |
setTranslation(const Vector2 &v) | VECTORMATRIX::Matrix2x3 | [inline] |
translate(const Vector2 &v) | VECTORMATRIX::Matrix2x3 | [inline] |
transpose() | VECTORMATRIX::Matrix2x3 | [inline] |
~Matrix2x3() | VECTORMATRIX::Matrix2x3 | [inline] |