gee_edit_set.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef GEE_EDIT_SET_H
00021 #define GEE_EDIT_SET_H
00022 
00023 #include <gee_config.h>
00024 
00025 #include <set>
00026 
00027 class GEE_Geometry;
00028 class GEE_World;
00029 
00030 class GEE_EditSet
00031 {
00032 public:
00033 
00034   typedef std::set<GEE_id_t> container;
00035   typedef container::iterator iterator;
00036 
00037   GEE_EditSet();
00038   ~GEE_EditSet();
00039   
00040   void addGeo(GEE_Geometry *);
00041   void detach(GEE_World *);
00042   void clear();
00043 
00044 protected:
00045   container m_geos;
00046 
00047 };
00048 
00049 #endif

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