gee_mover.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef GEE_MOVER_H
00021 #define GEE_MOVER_H
00022 
00023 #include <gee_bounded.h>
00024 
00025 #include <vee_vector3.h>
00026 
00027 class GEE_Geometry;
00028 
00029 class GEE_Mover : public GEE_Bounded
00030 {
00031 public:
00032   GEE_Mover() {}
00033   virtual ~GEE_Mover() {}
00034 
00039   virtual bool move(VEE_Vector3 *) = 0;
00040   virtual void moved(GEE_Geometry *) = 0;
00041 };
00042 
00043 #endif

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