00001 /* -*- C++ -*- */ 00002 00003 /* COPYRIGHT 00004 * 00005 * This file is part of the Visual Effects Engine - VEE 00006 * 00007 * Read the "VEE-LICENSE" file for the license. 00008 * 00009 * Authors & Copyright: 00010 * 00011 * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 00012 * Janne Kontkanen 2001-2004 00013 * 00014 * Additional copyrights: Tekes 2003-2004 00015 * 00016 * firstname.lastname@hut.fi 00017 * 00018 */ 00019 00020 #ifndef GEE_MOVER_H 00021 #define GEE_MOVER_H 00022 00023 #include <gee_bounded.h> 00024 00025 #include <vee_vector3.h> 00026 00027 class GEE_Geometry; 00028 00029 class GEE_Mover : public GEE_Bounded 00030 { 00031 public: 00032 GEE_Mover() {} 00033 virtual ~GEE_Mover() {} 00034 00039 virtual bool move(VEE_Vector3 *) = 0; 00040 virtual void moved(GEE_Geometry *) = 0; 00041 }; 00042 00043 #endif