vee_color_table.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef VEE_COLOR_TABLE_H
00021 #define VEE_COLOR_TABLE_H
00022 
00023 #include <vee_color.h>
00024 #include <vector>
00025 
00026 class VEE_RgbaTable
00027 {
00028 public:
00029   VEE_RgbaTable() {}
00030   ~VEE_RgbaTable() {}
00031 
00032   VEE_Rgba getScaled(float rel);
00033 
00034   void appendColor(const VEE_Rgba &v) { m_colorTable.push_back(v); }
00035   void appendColor2(float r, float g, float b, float a)
00036     { appendColor(VEE_Rgba(r, g, b, a)); }
00037   
00038   uint nofColors() const { return m_colorTable.size(); }
00039 
00040   const VEE_Rgba & getColor(uint i) const { return m_colorTable[i]; }
00041   void setColor(uint i, const VEE_Rgba &v) { m_colorTable[i] = v; }
00042 
00043   void clear() { m_colorTable.clear(); }
00044 
00045 protected:
00046 
00047   std::vector<VEE_Rgba> m_colorTable;
00048 };
00049 
00050 
00051 #endif

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