00001 /* -*- C++ -*- */ 00002 00003 /* COPYRIGHT 00004 * 00005 * This file is part of the Visual Effects Engine - VEE 00006 * 00007 * Read the "VEE-LICENSE" file for the license. 00008 * 00009 * Authors & Copyright: 00010 * 00011 * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 00012 * Janne Kontkanen 2001-2004 00013 * 00014 * Additional copyrights: Tekes 2003-2004 00015 * 00016 * firstname.lastname@hut.fi 00017 * 00018 */ 00019 00020 #ifndef VEE_MESH_CONVERSION_H 00021 #define VEE_MESH_CONVERSION_H 00022 00023 00024 namespace Solar { 00025 00026 class GraphicTriangles; 00027 } 00028 00029 class VEE_MarchingCubes; 00030 class VEE_VolumeGrid2; 00031 00035 class VEE_MeshConversion 00036 { 00037 public: 00038 static void append(Solar::GraphicTriangles * target, 00039 const VEE_MarchingCubes * source, 00040 float uvScale = 1.0); 00041 static void append(Solar::GraphicTriangles * target, 00042 const VEE_VolumeGrid2 * source, 00043 float uvScale = 1.0); 00044 00045 }; 00046 00047 00048 #endif