vee_operator_flash.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef VEE_OPERATOR_FLASH_H
00021 #define VEE_OPERATOR_FLASH_H
00022 
00023 #include <vee_operator.h>
00024 
00025 class VEE_OperatorFlash : public VEE_Operator
00026 {
00027 public:
00028   VEE_OperatorFlash();
00029   virtual ~VEE_OperatorFlash();
00030 
00031   virtual void operate(VEE_Object *, float);
00032   virtual VEE_Operator * clone() const;
00033 
00034   void set(float frequency, float minValue, float maxValue)
00035   { m_frequency = frequency; m_min = minValue; m_max = maxValue; }
00036 
00037 protected:
00038   float m_frequency;
00039   float m_min, m_max;
00040 
00041 };
00042 
00043 #endif

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