vee_volume.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef VEE_VOLUME_H
00021 #define VEE_VOLUME_H
00022 
00023 #include <vee_has_values.h>
00024 
00025 class VEE_BoundingBox;
00026 
00030 class VEE_Volume : public VEE_HasValues
00031 {
00032 public:
00033   VEE_Volume() {}
00034   virtual ~VEE_Volume() {}
00035   
00036   virtual float inside(const VEE_Vector3 &);
00037   virtual void getBoundingBox(VEE_BoundingBox *);
00038   virtual VEE_Vector3 newRandomPoint();
00039 
00040   virtual VEE_Volume * clone() const;
00041 };
00042 
00043 #endif

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