00001 /* -*- C++ -*- */ 00002 00003 /* COPYRIGHT 00004 * 00005 * This file is part of the Visual Effects Engine - VEE 00006 * 00007 * Read the "VEE-LICENSE" file for the license. 00008 * 00009 * Authors & Copyright: 00010 * 00011 * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 00012 * Janne Kontkanen 2001-2004 00013 * 00014 * Additional copyrights: Tekes 2003-2004 00015 * 00016 * firstname.lastname@hut.fi 00017 * 00018 */ 00019 00020 #ifndef VEE_VOLUME_H 00021 #define VEE_VOLUME_H 00022 00023 #include <vee_has_values.h> 00024 00025 class VEE_BoundingBox; 00026 00030 class VEE_Volume : public VEE_HasValues 00031 { 00032 public: 00033 VEE_Volume() {} 00034 virtual ~VEE_Volume() {} 00035 00036 virtual float inside(const VEE_Vector3 &); 00037 virtual void getBoundingBox(VEE_BoundingBox *); 00038 virtual VEE_Vector3 newRandomPoint(); 00039 00040 virtual VEE_Volume * clone() const; 00041 }; 00042 00043 #endif