GEE_GlLight Class Reference

OpenGL light source. More...

#include <gee_gl_light.h>

List of all members.

Public Member Functions

Public Attributes


Detailed Description

OpenGL light source.

Author:
Tommi Ilmonen


Constructor & Destructor Documentation

GEE_GlLight::GEE_GlLight  ) 
 

Initialiaze light values with reasonable defaults.


Member Function Documentation

void GEE_GlLight::apply GLenum  id  ) 
 

Apply the this these light parameters to specified OpenGL light.

void GEE_GlLight::set ConfigReader::Chunk *  values  ) 
 

Get all light parameters from a config chunk.

If the values cannot be read, then old values are implicitly kept.


Member Data Documentation

VEE_Vector4 GEE_GlLight::m_location
 

VEE_Vector4 GEE_GlLight::m_ambient
 

VEE_Vector4 GEE_GlLight::m_diffuse
 

VEE_Vector4 GEE_GlLight::m_specular
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:04 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6