#include <gee_world.h>
Collaboration diagram for GEE_LayerGeometryIterator:
If the layer is -1, then all items are included.
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Constructs a layer iterator and seeks to the first item on that layer.
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Returns the current object. If there is no more geometry on this layer, then NULL is returned. |
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Moves the iterator one step forward. Use with care - if the iterator is already at the end then evil things will happen. |
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Seeks the next visible geometry on our layer.
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Erase the current geometry and go to the next visible thing on our layer.
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