GEE_ProfileVertex2D Class Reference

#include <gee_profile.h>

List of all members.

Public Member Functions

Public Attributes


Constructor & Destructor Documentation

GEE_ProfileVertex2D::GEE_ProfileVertex2D const VEE_Vector2 location = VEE_Vector2ZERO,
const VEE_Vector2 normal = VEE_Vector2ZERO,
bool  continues = true
[inline]
 


Member Function Documentation

bool GEE_ProfileVertex2D::read GEE_Io  ) 
 

bool GEE_ProfileVertex2D::write GEE_Io  ) 
 


Member Data Documentation

VEE_Vector2 GEE_ProfileVertex2D::m_location
 

VEE_Vector2 GEE_ProfileVertex2D::m_normal
 

bool GEE_ProfileVertex2D::m_continues
 

Connectivity information.

If this is true (=default), then the profile continues from this vertex to the next. Otherwise the profile is cut open after this vertex.


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:14 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6