GEE_SphereGroup Class Reference

#include <gee_sphere_group.h>

Inheritance diagram for GEE_SphereGroup:

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Collaboration diagram for GEE_SphereGroup:

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List of all members.

Public Member Functions

Protected Member Functions

Protected Attributes

Classes


Constructor & Destructor Documentation

GEE_SphereGroup::GEE_SphereGroup  ) 
 

GEE_SphereGroup::~GEE_SphereGroup  ) 
 


Member Function Documentation

void GEE_SphereGroup::getBoundingBox VEE_BoundingBox  )  [virtual]
 

Implements GEE_Bounded.

Reimplemented in GEE_ColorAroundPath.

bool GEE_SphereGroup::contains const VEE_Vector3  )  [virtual]
 

Implements GEE_Containment.

bool GEE_SphereGroup::intersects const GEE_SimpleTriangle  )  [virtual]
 

Implements GEE_Containment.

void GEE_SphereGroup::setRadius float  r  )  [inline]
 

Reimplemented in GEE_ColorAroundPath.

void GEE_SphereGroup::addSphere const VEE_Vector3 ,
float  radius = -1.0f
 

void GEE_SphereGroup::clear void   )  [inline]
 

const Sphere* GEE_SphereGroup::locationBegin  )  const [inline]
 

const Sphere* GEE_SphereGroup::locationEnd  )  const [inline]
 

uint GEE_SphereGroup::locationCount  )  const [inline, protected]
 


Member Data Documentation

float GEE_SphereGroup::m_radius [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:16 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6