VEE_MeshConversion Class Reference

This class contains functions to convert polygon meshes from one representation to another. More...

#include <vee_mesh_conversion.h>

List of all members.

Static Public Member Functions


Detailed Description

This class contains functions to convert polygon meshes from one representation to another.


Member Function Documentation

void VEE_MeshConversion::append Solar::GraphicTriangles target,
const VEE_MarchingCubes source,
float  uvScale = 1.0
[static]
 

Parameters:
uvScale  Texture coordinate scaler

void VEE_MeshConversion::append Solar::GraphicTriangles target,
const VEE_VolumeGrid2 source,
float  uvScale = 1.0
[static]
 

Parameters:
uvScale  Texture coordinate scaler


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:27 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6