VEE_TailParticle3 Class Reference

A particle with a moving tail. More...

#include <vee_tail_particle.h>

Inheritance diagram for VEE_TailParticle3:

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Collaboration diagram for VEE_TailParticle3:

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List of all members.

Public Member Functions

Static Public Member Functions

Protected Attributes


Detailed Description

A particle with a moving tail.


Constructor & Destructor Documentation

VEE_TailParticle3::VEE_TailParticle3  ) 
 

VEE_TailParticle3::~VEE_TailParticle3  )  [virtual]
 


Member Function Documentation

bool VEE_TailParticle3::setValue const char *  id,
VEE_Value v
[virtual]
 

Receive and process a value.

Parameters:

Reimplemented from VEE_TailParticle.

VEE_Variable VEE_TailParticle3::getVariable const char *   )  const [virtual]
 

This method needs to be overridden if the child class wants to return its values.

Reimplemented from VEE_TailParticle.

void VEE_TailParticle3::update float   )  [virtual]
 

Update the location of this object.

Reimplemented from VEE_TailParticle.

VEE_Object * VEE_TailParticle3::clone  )  const [virtual]
 

Reimplemented from VEE_TailParticle.

VEE_Object * VEE_TailParticle3::factory  )  [static]
 

Reimplemented from VEE_TailParticle.


Member Data Documentation

float VEE_TailParticle3::m_velocityScale [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:37 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6