00001 /* -*- C++ -*- */ 00002 00003 /* COPYRIGHT 00004 * 00005 * This file is part of the Visual Effects Engine - VEE 00006 * 00007 * Read the "VEE-LICENSE" file for the license. 00008 * 00009 * Authors & Copyright: 00010 * 00011 * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 00012 * Janne Kontkanen 2001-2004 00013 * 00014 * Additional copyrights: Tekes 2003-2004 00015 * 00016 * firstname.lastname@hut.fi 00017 * 00018 */ 00019 00020 #ifndef GEE_PATH_INSERT_H 00021 #define GEE_PATH_INSERT_H 00022 00023 #include <gee_operator.h> 00024 00025 #include <gee_path.h> 00026 00027 class GEE_PathInsert : public GEE_Operator 00028 { 00029 public: 00030 GEE_PathInsert(GEE_id_t id = -1); 00031 virtual ~GEE_PathInsert(); 00032 00033 virtual bool act(GEE_World *, const GEE_TimeStamp &); 00034 00035 virtual bool read(GEE_Io *); 00036 virtual bool write(GEE_Io *); 00037 virtual const char * type() { return "GEE_PathInsert"; } 00038 00039 GEE_Path3D & path() { return m_path; } 00040 00041 static GEE_Operator * create(); 00042 00043 void setPathId(GEE_id_t id) { m_pathId = id; } 00044 GEE_id_t pathId() const { return m_pathId; } 00045 protected: 00046 00047 GEE_id_t m_pathId; 00048 GEE_Path3D m_path; 00049 }; 00050 00051 #endif