vee_gl_renderer.C File Reference

Classes

Functions

Variables


Function Documentation

static std::string vortexTex "vortex-force"   )  [static]
 


Variable Documentation

VEE_GlTexture2D VEE_blobTexture [static]
 

VEE_GlTexture2D VEE_polygonTexture [static]
 

const VEE_Vector3 quadcorners[4] [static]
 

Initial value:

 {
  VEE_Vector3(-0.5, -0.5, 0.0),
  VEE_Vector3(-0.5,  0.5, 0.0),
  VEE_Vector3( 0.5,  0.5, 0.0),
  VEE_Vector3( 0.5, -0.5, 0.0)
}

const VEE_Vector2 quadtexcoords[4] [static]
 

Initial value:

 {
  VEE_Vector2(0.05, 0.95),
  VEE_Vector2(0.05, 0.05),
  VEE_Vector2(0.95, 0.05),
  VEE_Vector2(0.95, 0.95)
}

const uint explosionVertexCount = 18
 

VEE_Vector3 explosionVertices[explosionVertexCount *3] [static]
 

VEE_GlRendererInit _veeGlInit [static]
 


Generated on Mon Mar 12 21:09:01 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6