00001 /* -*- C++ -*- */ 00002 00003 /* COPYRIGHT 00004 * 00005 * This file is part of the Visual Effects Engine - VEE 00006 * 00007 * Read the "VEE-LICENSE" file for the license. 00008 * 00009 * Authors & Copyright: 00010 * 00011 * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 00012 * Janne Kontkanen 2001-2004 00013 * 00014 * Additional copyrights: Tekes 2003-2004 00015 * 00016 * firstname.lastname@hut.fi 00017 * 00018 */ 00019 00020 #ifndef VEE_OPERATOR_VOLUME_H 00021 #define VEE_OPERATOR_VOLUME_H 00022 00023 #include <vee_clonable_pointer.h> 00024 #include <vee_operator.h> 00025 #include <vee_volume.h> 00026 00027 class VEE_OperatorVolume : public VEE_Operator 00028 { 00029 public: 00030 VEE_OperatorVolume(); 00031 ~VEE_OperatorVolume(); 00032 00033 virtual bool setValue(const char *, VEE_Value *); 00034 virtual void operate (VEE_Object *, float); 00035 virtual VEE_Operator * clone () const; 00036 00037 void setVolume(VEE_Volume * vol); 00038 void setId(const std::string & id) { m_id = id; } 00039 00040 protected: 00041 VEE_ClonablePointer<VEE_Volume> m_volume; 00042 00043 std::string m_id; 00044 }; 00045 00046 #endif