#include <vee_operator.h>
Inheritance diagram for VEE_Operator:
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Operates on an object - MUST BE OVERRIDDEN.
Reimplemented in VEE_OperatorCallback, VEE_OperatorDt, VEE_OperatorFlash, VEE_OperatorForceGradient, VEE_OperatorMath< T >, VEE_OperatorRandomSelect< T >, VEE_OperatorRandomSphereVector, VEE_OperatorRandomFloat, VEE_OperatorPerlinVector, VEE_OperatorTextureLoop, VEE_OperatorVolume, VEE_RandOnMesh2D, VEE_RateControl, VEE_ValueCurve, VEE_ValueCurveMulti, VEE_ValueCurve2, VEE_ValueOperator, and VEE_OperatorMath< T >. |
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Clones this object - MUST BE OVERRIDDEN.
Reimplemented in VEE_OperatorCallback, VEE_OperatorDt, VEE_OperatorFlash, VEE_OperatorForceGradient, VEE_OperatorMath< T >, VEE_OperatorRandomSelect< T >, VEE_OperatorRandomSphereVector, VEE_OperatorRandomFloat, VEE_OperatorPerlinVector, VEE_OperatorTextureLoop, VEE_OperatorVolume, VEE_RandOnMesh2D, VEE_RateControl, VEE_ValueCurve, VEE_ValueCurveMulti, VEE_ValueCurve2, and VEE_ValueOperator. |