vee_rate_control.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef VEE_RATE_CONTROL_H
00021 #define VEE_RATE_CONTROL_H
00022 
00023 #include <vee_operator.h>
00024 
00025 #include <string>
00026 
00027 class VEE_RateControl : public VEE_Operator
00028 {
00029 public:
00030   VEE_RateControl();
00031   virtual ~VEE_RateControl();
00032 
00033   void defaults();
00034 
00035   virtual void operate(VEE_Object *, float);
00036   virtual VEE_Operator * clone() const;
00037 
00038   void setId(const char *id) { m_param = id; }
00039 
00040   void setRadius(float r) { m_radius = r; }
00041   void setHeat(float h)   { m_heat = h; }
00042   void setHeatCoeff(float c) { m_heatCoeff = c; }
00043   void setRequireHeat(float r) { m_requireHeat = r; }
00044   void setMaxRate(float r) { m_maxRate = r; }
00045   void dieAfter(float d) { m_dieAfter = d; } 
00046 protected:
00047 
00048   std::string m_param;
00049 
00050   float m_rateIntegral;
00051   float m_dieAfter;
00052   float m_rateToHeat;
00053   float m_currentRate;
00054   float m_maxRate;
00055   float m_maxHeat;
00056   float m_requireHeat;
00057   float m_heatCoeff;
00058   float m_heat;
00059   float m_radius;
00060 };
00061 
00062 #endif

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