gee_material.h File Reference

Go to the source code of this file.

Classes

Enumerations


Enumeration Type Documentation

enum GEE_MaterialFlag
 

Enumerator:
GEE_MAT_BLEND  Use blending (use alpha channel).
GEE_MAT_LIGHTING  Use lighting.
GEE_MAT_SMOOTH  Smooth shading.
GEE_MAT_TWO_SIDED  Two sided object (do not cull back faces).
GEE_MAT_VERTEX_COLORS  Each vertex has a separate color.


Generated on Mon Mar 12 21:09:01 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6