VEE_OperatorTextureLoop Class Reference

#include <vee_operator_texture_loop.h>

Inheritance diagram for VEE_OperatorTextureLoop:

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Collaboration diagram for VEE_OperatorTextureLoop:

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List of all members.

Public Member Functions

Protected Attributes


Constructor & Destructor Documentation

VEE_OperatorTextureLoop::VEE_OperatorTextureLoop  ) 
 

VEE_OperatorTextureLoop::~VEE_OperatorTextureLoop  )  [virtual]
 


Member Function Documentation

void VEE_OperatorTextureLoop::operate VEE_Object ,
float 
[virtual]
 

Operates on an object - MUST BE OVERRIDDEN.

Reimplemented from VEE_Operator.

VEE_Operator * VEE_OperatorTextureLoop::clone  )  const [virtual]
 

Clones this object - MUST BE OVERRIDDEN.

Reimplemented from VEE_Operator.

void VEE_OperatorTextureLoop::addTexture int  t  ) 
 

void VEE_OperatorTextureLoop::setTimeScale VEE_TimeScale  scale  )  [inline]
 

void VEE_OperatorTextureLoop::setLoopTime float  time  )  [inline]
 


Member Data Documentation

VEE_TimeScale VEE_OperatorTextureLoop::m_timeScale [protected]
 

float VEE_OperatorTextureLoop::m_loopTime [protected]
 

float VEE_OperatorTextureLoop::m_time [protected]
 

VEE_ReferenceObject<std::vector<int> > VEE_OperatorTextureLoop::m_textures [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:31 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6