#include <vee_polygon.h>
Inheritance diagram for VEE_Polygon:
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Receive and process a value. Parameters:
Reimplemented from VEE_Particle. |
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Reimplemented from VEE_Particle. |
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Set default links based on m_indices.
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Calculate optimal distances based on present vertex array.
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Get forces acting on this objects and add these vectors to velocity.
Reimplemented from VEE_Object. |
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Update the location of this object.
Reimplemented from VEE_Particle. |
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Reimplemented from VEE_Particle. |
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Set vertices, indices and initialize default links.
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Set links. Input consists of pairs of indices. Tensions are evaluated only on the defined links.
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Reimplemented from VEE_ParticleVisualInfo. |
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