VEE_RenderClass Class Reference

Describes how particles of particular type should be rendered. More...

#include <vee_render_class.h>

List of all members.

Public Member Functions

Protected Attributes


Detailed Description

Describes how particles of particular type should be rendered.


Constructor & Destructor Documentation

VEE_RenderClass::VEE_RenderClass  ) 
 

VEE_RenderClass::~VEE_RenderClass  ) 
 


Member Function Documentation

void VEE_RenderClass::defaults  ) 
 

float VEE_RenderClass::lengthScale  )  const [inline]
 

void VEE_RenderClass::setLengthScale float  scale  )  [inline]
 

float VEE_RenderClass::maxLengthScale  )  const [inline]
 

void VEE_RenderClass::setMaxLengthScale float  scale  )  [inline]
 

VEE_MotionAlign VEE_RenderClass::align  )  const [inline]
 

void VEE_RenderClass::setAlign VEE_MotionAlign  a  )  [inline]
 

void VEE_RenderClass::nextAlignMent  )  [inline]
 

int VEE_RenderClass::shader  )  const [inline]
 

void VEE_RenderClass::setShader int  shader  )  [inline]
 


Member Data Documentation

int VEE_RenderClass::m_shader [protected]
 

float VEE_RenderClass::m_lengthScale [protected]
 

float VEE_RenderClass::m_maxLengthScale [protected]
 

VEE_MotionAlign VEE_RenderClass::m_align [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:35 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6