vee_gl_sl_renderer.h File Reference

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Classes

Enumerations

Functions

Variables


Enumeration Type Documentation

enum VEE_GlSlParam
 

Enumerator:
VEE_SLP_PARTICLE_SIZE  Camera location (Vector4).
VEE_SLP_CAMPOS  Camera location (Vector4).
VEE_SLP_WINDOW_SIZE  Fragment window size.
VEE_SLP_DEPTH_PARAMS  Fragment depth params (near distance, range inverted and fade distance normalized).
VEE_SLP_AGE  Age (float).
VEE_SLP_COLOR  Color (Vector4).
VEE_SLP_ADDITIVE  Color additivity (float).
VEE_SLP_LOCATION  Center (Vector4).
VEE_SLP_VELOCITY  Velocity (Vector4).
VEE_SLP_CORNER_UV  Corner + uv (Vector4).
VEE_SLP_TEX  Main texture sampler (int).
VEE_SLP_DEPTH_MAP  Depth map texture sampler (int).
VEE_SLP_SIZEOF 


Function Documentation

char* VEE_loadFile const char *  fileName  ) 
 


Variable Documentation

const char* VEE_SlParamNames[]
 


Generated on Mon Mar 12 21:09:01 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6