GEE_GlLights Class Reference

A group of OpenGL lights. More...

#include <gee_gl_light.h>

List of all members.

Public Member Functions

Protected Types

Protected Attributes


Detailed Description

A group of OpenGL lights.


Member Typedef Documentation

typedef std::map<GLenum, GEE_GlLight>::iterator GEE_GlLights::iterator [protected]
 


Constructor & Destructor Documentation

GEE_GlLights::GEE_GlLights  ) 
 

GEE_GlLights::~GEE_GlLights  ) 
 


Member Function Documentation

void GEE_GlLights::set ConfigReader::Config *  config  ) 
 

void GEE_GlLights::clear  ) 
 

void GEE_GlLights::apply bool  on,
bool  reset = true
 

void GEE_GlLights::set GLenum  lightId,
const GEE_GlLight light
 

uint GEE_GlLights::size  )  const [inline]
 


Member Data Documentation

std::map<GLenum, GEE_GlLight> GEE_GlLights::m_lights [protected]
 

VEE_Vector4 GEE_GlLights::m_sceneAmbient [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:04 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6