GEE_PathToCamera Class Reference

#include <gee_path_to_camera.h>

Inheritance diagram for GEE_PathToCamera:

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Collaboration diagram for GEE_PathToCamera:

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List of all members.

Public Member Functions

Static Public Member Functions

Protected Member Functions

Protected Attributes


Constructor & Destructor Documentation

GEE_PathToCamera::GEE_PathToCamera GEE_id_t  pathId = -1,
GEE_id_t  cameraId = -1
 

GEE_PathToCamera::~GEE_PathToCamera  )  [virtual]
 


Member Function Documentation

bool GEE_PathToCamera::start GEE_World w,
const GEE_TimeStamp now
[virtual]
 

A virtual function that starts to do the work.

This method is called once before "act" is called.

The default implementation returns true.

Reimplemented from GEE_PathToX.

bool GEE_PathToCamera::read GEE_Io  )  [virtual]
 

Reimplemented from GEE_Operator.

bool GEE_PathToCamera::write GEE_Io  )  [virtual]
 

Reimplemented from GEE_Operator.

const char * GEE_PathToCamera::type  )  [virtual]
 

Reimplemented from GEE_Operator.

GEE_Operator * GEE_PathToCamera::create  )  [static]
 

void GEE_PathToCamera::setFov float  fov  )  [inline]
 

bool GEE_PathToCamera::handleNewVertex GEE_Path3D::iterator  )  [protected, virtual]
 

Reimplemented from GEE_PathToX.


Member Data Documentation

GEE_ParamWriter GEE_PathToCamera::m_writer [protected]
 

GEE_id_t GEE_PathToCamera::m_cameraId [protected]
 

VEE_Matrix3 GEE_PathToCamera::m_cameraRot [protected]
 

VEE_Matrix3 GEE_PathToCamera::m_foo [protected]
 

float GEE_PathToCamera::m_fov [protected]
 

Field of view.

GEE_World* GEE_PathToCamera::m_world [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:12 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6