#include <gee_path_to_x.h>
Inheritance diagram for GEE_PathToX:
|
|
|
|
|
A virtual function that starts to do the work. This method is called once before "act" is called. The default implementation returns true. Reimplemented from GEE_Operator. Reimplemented in GEE_PathMultiply, GEE_PathToCamera, GEE_PathToLines, GEE_PathToMesh, GEE_PathToParticles, and GEE_TurnAroundPath. |
|
A virtual function that does something. This method is called at least once between "start" and "stop". The default implementation returns true. Reimplemented from GEE_Operator. Reimplemented in GEE_ColorAroundPath, GEE_EraseAroundPath, GEE_MoveAroundPath, GEE_ParticleRotate, GEE_ScaleAroundPaths, and GEE_TurnAroundPath. |
|
A virtual function that ends/finalizes the work. This method is called once after "act" has been called. The default implementation returns true. Reimplemented from GEE_Operator. Reimplemented in GEE_GroupAroundPath, GEE_PathMultiply, GEE_PathToLines, GEE_PathToMesh, and GEE_PathToParticles. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reimplemented in GEE_PathToParticles, and GEE_ScaleAroundPaths. |
|
|