#include <vee_grid_force.h>
|
|
|
|
|
|
|
Gets the gradient and alpha in location loc01. The location is expected in the original object coordinates range. |
|
|
|
|
|
|
|
|
|
Creates a grid from a model.
|
|
|
|
|
|
|
|
|
|
Stores the field into an ASCII file. Use Matlab or something to load the file and plot the contents to the screen. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sets the inside / outside information of each cell.
|
|
|
|
Scaling factor used to get from world coordinates to voxel indices. Span of the object in world coordinates. |
|
|