gee_group_around_path.h

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00001 /* -*- C++ -*- */
00002 
00003 /* COPYRIGHT
00004  *
00005  * This file is part of the Visual Effects Engine - VEE
00006  *
00007  * Read the "VEE-LICENSE" file for the license.
00008  *
00009  * Authors & Copyright:   
00010  *
00011  * Tommi Ilmonen, Tuukka Heikura, Marko Myllymaa and 
00012  * Janne Kontkanen 2001-2004
00013  *
00014  * Additional copyrights: Tekes 2003-2004
00015  *
00016  * firstname.lastname@hut.fi
00017  *
00018  */
00019 
00020 #ifndef GEE_GROUP_AROUND_PATH_H
00021 #define GEE_GROUP_AROUND_PATH_H
00022 
00023 #include <gee_erase_around_path.h>
00024 
00025 class GEE_Group;
00026 
00027 class GEE_GroupAroundPath : public GEE_EraseAroundPath
00028 {
00029 public:
00030   GEE_GroupAroundPath(GEE_id_t pathId = -1);
00031   virtual ~GEE_GroupAroundPath();
00032 
00033   virtual bool stop(GEE_World *, const GEE_TimeStamp &);
00034 
00035   virtual bool read(GEE_Io *);
00036   virtual bool write(GEE_Io *);
00037 
00038   virtual const char * type();
00039   static GEE_Operator * create();
00040 
00041 protected:
00042   virtual void doWork(GEE_World *);
00043   VEE_RefPtr<GEE_Geometry> m_group;
00044   GEE_Group               *m_groupPtr;
00045   GEE_id_t                 m_groupId;
00046 };
00047 
00048 #endif

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