GEE_EraseAroundPath Class Reference

#include <gee_erase_around_path.h>

Inheritance diagram for GEE_EraseAroundPath:

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List of all members.

Public Member Functions

Static Public Member Functions

Protected Member Functions

Protected Attributes


Constructor & Destructor Documentation

GEE_EraseAroundPath::GEE_EraseAroundPath GEE_id_t  pathId = -1,
bool  deleteParts = true,
float  radiusNorm = 1.0f,
float  exaggerateRadius = 0.0f,
bool  useNapra = false
 

GEE_EraseAroundPath::~GEE_EraseAroundPath  )  [virtual]
 


Member Function Documentation

void GEE_EraseAroundPath::contained GEE_Geometry  )  [virtual]
 

Reimplemented from GEE_Containment.

bool GEE_EraseAroundPath::act GEE_World w,
const GEE_TimeStamp time
[virtual]
 

A virtual function that does something.

This method is called at least once between "start" and "stop".

The default implementation returns true.

Reimplemented from GEE_PathToX.

bool GEE_EraseAroundPath::read GEE_Io  )  [virtual]
 

Reimplemented from GEE_Operator.

Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath.

bool GEE_EraseAroundPath::write GEE_Io  )  [virtual]
 

Reimplemented from GEE_Operator.

Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath.

const char * GEE_EraseAroundPath::type  )  [virtual]
 

Reimplemented from GEE_Operator.

Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath.

GEE_Operator * GEE_EraseAroundPath::create  )  [static]
 

Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath.

bool GEE_EraseAroundPath::handleNewVertex GEE_Path3D::iterator  )  [protected, virtual]
 

Reimplemented from GEE_PathToX.

void GEE_EraseAroundPath::doWork GEE_World  )  [protected, virtual]
 

Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath.


Member Data Documentation

GEE_id_t GEE_EraseAroundPath::m_pathId [protected]
 

Reimplemented from GEE_PathToX.

bool GEE_EraseAroundPath::m_firstUsed [protected]
 

bool GEE_EraseAroundPath::m_deleteParts [protected]
 

If true, delete parts, else delete complete objects.

float GEE_EraseAroundPath::m_exaggerateRadius [protected]
 

float GEE_EraseAroundPath::m_radiusNorm [protected]
 

bool GEE_EraseAroundPath::m_useNapra [protected]
 


The documentation for this class was generated from the following files:
Generated on Mon Mar 12 21:09:04 2007 for VEE - The Visual Effects Engine by  doxygen 1.4.6