#include <gee_erase_around_path.h>
Inheritance diagram for GEE_EraseAroundPath:
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Reimplemented from GEE_Containment. |
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A virtual function that does something. This method is called at least once between "start" and "stop". The default implementation returns true. Reimplemented from GEE_PathToX. |
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Reimplemented from GEE_Operator. Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath. |
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Reimplemented from GEE_Operator. Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath. |
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Reimplemented from GEE_Operator. Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath. |
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Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath. |
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Reimplemented from GEE_PathToX. |
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Reimplemented in GEE_GroupAroundPath, and GEE_TextureAroundPath. |
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Reimplemented from GEE_PathToX. |
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If true, delete parts, else delete complete objects.
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