#include <vee_particle2.h>
Inheritance diagram for VEE_Particle2:
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Receive and process a value. Parameters:
Reimplemented from VEE_Particle. Reimplemented in VEE_Blow, VEE_Damping, VEE_Emitter, VEE_Explosion, VEE_ForceObject, VEE_ForcePlane, VEE_Gravitate, VEE_Gravity, VEE_RandomForce, VEE_Tube, VEE_Vortex, VEE_Wind, VEE_GridForceBase, and VEE_RigidParticle. |
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Reimplemented from VEE_Particle. Reimplemented in VEE_Blow, VEE_Damping, VEE_Emitter, VEE_Explosion, VEE_ForcePlane, VEE_Gravitate, VEE_Gravity, VEE_RandomForce, VEE_Tube, VEE_Vortex, VEE_Wind, VEE_GridForce, VEE_GridForce2, and VEE_RigidParticle. |
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Update the location of this object.
Reimplemented from VEE_Particle. Reimplemented in VEE_Blow, VEE_Emitter, VEE_Explosion, VEE_ForceObject, VEE_Gravity, VEE_Vortex, VEE_Wind, VEE_GridForce, and VEE_GridForce2. |
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